Shadow tag ban
Adrian Marin: Ban Shadow Tag as a whole.
Shadow Tag's effectiveness is heightened in Tier Shift. Stall runs rampant, which makes Gothitelle fantastic, while Wobbuffet's boost makes it much better. Shadow Tag is truly in another level in TS, and I think that's what makes this suspect different from the proposed ones in standard metagames. Shadow Tag is undisputedly unhealthy, its increased viability makes it broken.
Deathly The King: Ban Shadow Tag
While it isn't impossible to beat, it allows Wobbuffet and Gothitelle to easily murder opposing Pokemon. It has no positive presence in the metagame and a very negative presence. It is definitely unhealthy, and it is a lot better than in it is in OU. While I don't use stall, both my experience with using Gothitelle against stall and Adrian's opinions on Gothitelle finalize my vote on not only banning Wobbuffet, but Shadow Tag as a whole.
Peef Rimgar: Ban Shadow Tag
I've had a lot of self contemplation for this. Meditating, herbal baths, efficient 27 minute naps. All in all I decided the banworthy thing here isn't just Wobb, but Shadow tag. Shadow Tag is by definition impossible to counter, as you're never locked into bad match-ups and always locked into good ones. Wobbuffet is certainly the main culprit to me as an offense player, as it guarantees at least 2-3 kills per game with proper play vs any of my teams. However, it's clear to see Gothitelle has an identical effect on stall, and isn't even dead weight vs offense as long as you don't blow your scarf too early. This is certainly too much for the Tier Shift Metagame.
FishInABox: Ban Shadow Tag
Everything that can be said has been really. The carriers of Shadow Tag ensure wins against various kinds of teams, and that makes the metagame much less competitive than it should be. Again, everything that had to be said was. It's come to a unanimous decision just like we assumed.
Kingslayer2779: Ban Shadow Tag
Its just a dumb, uncompetitive ability that breaks the fundamental parts of competitive Pokemon by taking away choice from one player and forcing a bad matchup on them.
Shadow Tag's effectiveness is heightened in Tier Shift. Stall runs rampant, which makes Gothitelle fantastic, while Wobbuffet's boost makes it much better. Shadow Tag is truly in another level in TS, and I think that's what makes this suspect different from the proposed ones in standard metagames. Shadow Tag is undisputedly unhealthy, its increased viability makes it broken.
Deathly The King: Ban Shadow Tag
While it isn't impossible to beat, it allows Wobbuffet and Gothitelle to easily murder opposing Pokemon. It has no positive presence in the metagame and a very negative presence. It is definitely unhealthy, and it is a lot better than in it is in OU. While I don't use stall, both my experience with using Gothitelle against stall and Adrian's opinions on Gothitelle finalize my vote on not only banning Wobbuffet, but Shadow Tag as a whole.
Peef Rimgar: Ban Shadow Tag
I've had a lot of self contemplation for this. Meditating, herbal baths, efficient 27 minute naps. All in all I decided the banworthy thing here isn't just Wobb, but Shadow tag. Shadow Tag is by definition impossible to counter, as you're never locked into bad match-ups and always locked into good ones. Wobbuffet is certainly the main culprit to me as an offense player, as it guarantees at least 2-3 kills per game with proper play vs any of my teams. However, it's clear to see Gothitelle has an identical effect on stall, and isn't even dead weight vs offense as long as you don't blow your scarf too early. This is certainly too much for the Tier Shift Metagame.
FishInABox: Ban Shadow Tag
Everything that can be said has been really. The carriers of Shadow Tag ensure wins against various kinds of teams, and that makes the metagame much less competitive than it should be. Again, everything that had to be said was. It's come to a unanimous decision just like we assumed.
Kingslayer2779: Ban Shadow Tag
Its just a dumb, uncompetitive ability that breaks the fundamental parts of competitive Pokemon by taking away choice from one player and forcing a bad matchup on them.